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Genji's Kit and Strategy
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Genji
Genji
Genji flings precise and deadly Shuriken at his targets, and uses his wakizashi to deflect projectiles or delivers a Swift Strike with his technologically-advanced katana that cuts down enemies.
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Weapons & Abilities
Weapons & Abilities
Genji has two forms of his shuriken range attack, two abiliies, one offensive/movement and one defensive, and one ultimate, a powerful series of melee attacks.
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Cyber-Agility - Passive Ability
Cyber-Agility - Passive Ability
Thanks to his cybernetic abilities, Genji can climb walls and perform jumps in mid-air.
Double jumping doesn't reset on wall climbing.
Double jumping doesn't reset on wall climbing.
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Shuriken - Weapon (Primary Fire)
Shuriken - Weapon (Primary Fire)
Genji looses three deadly throwing stars in quick succession.
Type = Linear projectile
Type = Linear projectile
Damage = 28 per projectile 3 projectiles per shot
Damage = 28 per projectile 3 projectiles per shot
Projectile speed = 47 meters per second
Projectile speed = 47 meters per second
Rate of fire = 1 shot per second
Rate of fire = 1 shot per second
Ammo = 24
Ammo = 24
Ammo usage = 3 rounds per shot
Ammo usage = 3 rounds per shot
Reload time = 1 second
Reload time = 1 second
Headshots = Yes
Headshots = Yes
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Fan of Blades - Weapon (Secondary Fire)
Fan of Blades - Weapon (Secondary Fire)
Alternatively, he can throw three shuriken in a wider spread.
Type = Linear projectile
Type = Linear projectile
Damage = 28 per projectile 3 projectiles per shot
Damage = 28 per projectile 3 projectiles per shot
Projectile speed = 47 meters per second
Projectile speed = 47 meters per second
Rate of fire = 1.33 shots per second
Rate of fire = 1.33 shots per second
Ammo = 24
Ammo = 24
Ammo usage = 3 rounds per shot
Ammo usage = 3 rounds per shot
Reload time = 1 second
Reload time = 1 second
Headshots = Yes
Headshots = Yes
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Swift Strike - Ability
Swift Strike - Ability
Genji darts forward, slashing with his wakizashi and passing through foes in his path. If Genji eliminates a target, he can instantly use this ability again.
Damage = 50
Damage = 50
Movement speed = 35 meters per second
Movement speed = 35 meters per second
Maximum range = 14 meters frontally
Maximum range = 14 meters frontally
Duration = 0.4 seconds
Duration = 0.4 seconds
Cooldown = 8 seconds
Cooldown = 8 seconds
Headshot = No
Headshot = No
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Deflect - Ability
Deflect - Ability
With lightning-quick swipes of his wakizashi, Genji reflects an oncoming projectile and sends it rebounding towards his opponent.
Duration = 2 seconds
Duration = 2 seconds
Cooldown = 8 seconds
Cooldown = 8 seconds
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Dragonblade - Ultimate Ability
Dragonblade - Ultimate Ability
Genji brandishes his katana for a brief period of time. Until he sheathes his katana, Genji can deliver killing strikes to any targets within his reach.
Type = Melee
Type = Melee
Damage = 120 per swing
Damage = 120 per swing
Movement speed = 8 meters per second
Movement speed = 8 meters per second
Maximum range = 5 meters
Maximum range = 5 meters
Rate of fire = ~1.166 swings per second
Rate of fire = ~1.166 swings per second
Casting time = 1 second
Casting time = 1 second
Duration = 6 seconds
Duration = 6 seconds
Headshot = No
Headshot = No
Charge required = 1500 points
Charge required = 1500 points
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Strategy
Strategy
Genji is a versatile flanker with very high mobility, boasting some of the best movement options of all the heroes. Genji is better suited for close quarters to make use of his mobility and spread shurikens, but can still be formidable at range. Be wary when estimating your own abilities as Genji however, you are not the most agile hero nor do you deal the most damage. Genji fills a middle ground when it comes to these factors.
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Cyber-Agility
Cyber-Agility
Cyber-Agility makes Genji a difficult target and allows him to navigate the map with ease.
Genji is able to climb up flat, vertical surfaces by holding the jump button while next to them.
Genji is able to climb up flat, vertical surfaces by holding the jump button while next to them.
Almost any vertical surface can be climbed with Cyber-Agility. You can jump again at any time while climbing, allowing you to reach catwalks and other areas that don't have a direct, vertical path up to them.
Genji is capable of performing a double jump by pressing the jump button while already in the air.
Genji is capable of performing a double jump by pressing the jump button while already in the air.
You can change the direction Genji is jumping when using the double jump. Simply hold the direction you want him to jump towards while executing the double jump.
You must choose the moment to use Dragonblade carefully. Genji is not any more durable than normal while using it, meaning that your enemies can easily knock you away and kill you at range if you use it inappropriately. Try to use Dragonblade when there a
You must choose the moment to use Dragonblade carefully. Genji is not any more durable than normal while using it, meaning that your enemies can easily knock you away and kill you at range if you use it inappropriately. Try to use Dragonblade when there a
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Shuriken
Shuriken
Primary fire will cause Genji to shoot three projectile shurikens towards his crosshair in a volley. Secondary fire will cause Genji to quickly throw three shurikens in a cone in front of him.
The shurikens from both the primary and secondary fire can headshot, and are not subject to damage falloff.
The shurikens from both the primary and secondary fire can headshot, and are not subject to damage falloff.
The secondary fire throws the stars at a much faster rate. Use the secondary fire at short range where accuracy is less of a concern, and the primary fire for longer range engagements.
The secondary fire throws the stars at a much faster rate. Use the secondary fire at short range where accuracy is less of a concern, and the primary fire for longer range engagements.
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Dragonblade
Dragonblade
Genji unsheathes his ōdachi, disabling the use of his shurikens for the duration. His primary fire is replaced with a fast-swinging melee-ranged slash that hits all targets in a small cone in front of Genji, dealing high damage with every hit.
Dragonblade is a high risk, high reward Ultimate. While Genji gains extremely high melee damage (beating even Reinhardt), he loses the ability to attack at range for the duration.
Dragonblade is a high risk, high reward Ultimate. While Genji gains extremely high melee damage (beating even Reinhardt), he loses the ability to attack at range for the duration.
Remember that Cyber-Agility is still active when using Dragonblade. Use your double jump and wall climb to remain evasive so that you can get as many kills as possible.
Remember that Cyber-Agility is still active when using Dragonblade. Use your double jump and wall climb to remain evasive so that you can get as many kills as possible.
The high damage from Dragonblade allows you to easily get eliminations. Remember to use Swift Strikes to deal more damage and close the distance with other enemies whenever you get a kill.
The high damage from Dragonblade allows you to easily get eliminations. Remember to use Swift Strikes to deal more damage and close the distance with other enemies whenever you get a kill.
Activating Dragonblade also refreshes the cooldown of Swift Strike.
Activating Dragonblade also refreshes the cooldown of Swift Strike.
Genji is usually better at fighting his enemies mid-range, rather than up close. He lacks the evasiveness of Tracer and the damage/self-healing of Reaper, making him vulnerable to being killed if he opts to get too close to the enemy team. Only engage up
Genji is usually better at fighting his enemies mid-range, rather than up close. He lacks the evasiveness of Tracer and the damage/self-healing of Reaper, making him vulnerable to being killed if he opts to get too close to the enemy team. Only engage up
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Deflect
Deflect
Deflect allows Genji to turn enemies' damage back towards them and even allows him to turn around entire ultimate abilities. This allows for potentially lethal burst damage if it is timed properly and Genji is well positioned.
Genji assumes a defensive stance for several seconds, during which time he cannot attack.
Genji assumes a defensive stance for several seconds, during which time he cannot attack.
While in this stance, most enemy projectiles or hitscan weapons that hit him in the front will be deflected in the direction he is aiming in. Deflected attacks use the same damage numbers and effects as the original, and can affect the shooter and their t
While in this stance, most enemy projectiles or hitscan weapons that hit him in the front will be deflected in the direction he is aiming in. Deflected attacks use the same damage numbers and effects as the original, and can affect the shooter and their t
With a few exceptions, Genji is immune to frontal attacks while Deflect is active. Make sure you aren't being attacked from behind to get the full use out of Deflect.
With a few exceptions, Genji is immune to frontal attacks while Deflect is active. Make sure you aren't being attacked from behind to get the full use out of Deflect.
Frontal melee attacks are blocked, but do not deliver damage back to the enemy. Roadhog's Chain Hook will also be blocked, but not reflected in any way (as if the hook had hit a wall).
Frontal melee attacks are blocked, but do not deliver damage back to the enemy. Roadhog's Chain Hook will also be blocked, but not reflected in any way (as if the hook had hit a wall).
The attacks that cannot be deflected or blocked include Winston's Tesla Cannon, Lúcio's Sound Wave, the primary firing mode of Symmetra's Photon Projector, Zarya's Particle Cannon and Mei's Endothermic Blaster.
The attacks that cannot be deflected or blocked include Winston's Tesla Cannon, Lúcio's Sound Wave, the primary firing mode of Symmetra's Photon Projector, Zarya's Particle Cannon and Mei's Endothermic Blaster.
The wall climb of Cyber-Agility has a variety of uses, even in combat. When fighting near a doorway, get your enemy to chase you towards the doorway, then use Cyber-Agility to climb up over top of it and ambush them when they come through.
The wall climb of Cyber-Agility has a variety of uses, even in combat. When fighting near a doorway, get your enemy to chase you towards the doorway, then use Cyber-Agility to climb up over top of it and ambush them when they come through.
Deflect provides Genji with an incredibly high skill ceiling. It can be used to deflect everything from Pharah's Barrage, to Tracer's Pulse Bomb, to McCree's Deadeye, allowing you to rapidly turn the tables on almost any engagement. Smarter enemies will u
Deflect provides Genji with an incredibly high skill ceiling. It can be used to deflect everything from Pharah's Barrage, to Tracer's Pulse Bomb, to McCree's Deadeye, allowing you to rapidly turn the tables on almost any engagement. Smarter enemies will u
Genji is a deadly offensive threat, capable of easily sneaking behind enemy lines and harassing his opponents with constant volleys of shurikens. You should always be taking side routes in order to flank the enemy team, as Genji contributes much less when
Genji is a deadly offensive threat, capable of easily sneaking behind enemy lines and harassing his opponents with constant volleys of shurikens. You should always be taking side routes in order to flank the enemy team, as Genji contributes much less when
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Swift Strike
Swift Strike
Swift Strike allows Genji to engage, escape or move between targets efficiently. The damage on Swift Strike is considerable for most heroes, but is insignificant to a tank. As such, Genji should use Swift Strike to either maneuver around his enemies or deal small but quick and easy damage.
Genji dashes straight forward a fixed distance, dealing damage to all enemies he passes through along the way. The cooldown on Swift Strike is reset whenever Genji scores an elimination.
Genji dashes straight forward a fixed distance, dealing damage to all enemies he passes through along the way. The cooldown on Swift Strike is reset whenever Genji scores an elimination.
Swift Strike is also useful as a way of traveling around the map, as well as an escape method. It can also be used as a finishing move, dealing a quick burst of damage to an opponent who's on low Health.
Swift Strike is also useful as a way of traveling around the map, as well as an escape method. It can also be used as a finishing move, dealing a quick burst of damage to an opponent who's on low Health.
Because Swift Strike will reset whenever Genji gets an elimination, you can use it to quickly chain kills between multiple low-Health targets. Use it to dash through the first target to kill them, scoring an elimination, and then dash through another low-
Because Swift Strike will reset whenever Genji gets an elimination, you can use it to quickly chain kills between multiple low-Health targets. Use it to dash through the first target to kill them, scoring an elimination, and then dash through another low-
Use Cyber-Agility
Use Cyber-Agility
Stops Shuriken Use
Stops Shuriken Use
A good burst damage combo is to use the secondary fire of Shuriken up close, followed by a Swift Strike. This will provide heavy burst damage that will kill many injured players instantly.
A good burst damage combo is to use the secondary fire of Shuriken up close, followed by a Swift Strike. This will provide heavy burst damage that will kill many injured players instantly.
Combo Well
Combo Well
Stops Fan of Blades Use
Stops Fan of Blades Use

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